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Channel: Answers for "Input.GetKeyUp for Axis input"
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Answer by alucardj

http://docs.unity3d.com/Documentation/ScriptReference/Input.GetButtonUp.html It will not return true until the user has pressed the button and released it again. This is just how it works. GetKey goes...

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Answer by Jeff-Kesselman

Make sure to set your axis type to "KeyOrMOuseButton" Then read it using Input.GetButtonUp

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Answer by alucardj

http://docs.unity3d.com/Documentation/ScriptReference/Input.GetButtonUp.html It will not return true until the user has pressed the button and released it again. This is just how it works. GetKey goes...

View Article

Answer by Jeff Kesselman

Make sure to set your axis type to "KeyOrMOuseButton" Then read it using Input.GetButtonUp

View Article
Browsing index pages (4 articles)


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