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Answer by alucardj
http://docs.unity3d.com/Documentation/ScriptReference/Input.GetButtonUp.html It will not return true until the user has pressed the button and released it again. This is just how it works. GetKey goes...
View ArticleAnswer by Jeff-Kesselman
Make sure to set your axis type to "KeyOrMOuseButton" Then read it using Input.GetButtonUp
View ArticleAnswer by alucardj
http://docs.unity3d.com/Documentation/ScriptReference/Input.GetButtonUp.html It will not return true until the user has pressed the button and released it again. This is just how it works. GetKey goes...
View ArticleAnswer by Jeff Kesselman
Make sure to set your axis type to "KeyOrMOuseButton" Then read it using Input.GetButtonUp
View Article
Browsing index pages (4 articles)